Card Type: Normal
Type: Darkness
HP: 140
Attacks:
Roll Up (): Flip 3 coins. If any of them are heads, your opponent reveals his or her hand. Then, for each heads, discard a card from your opponent’s hand.
Otherworldly Return (60): Put a Trainer card from your discard pile into your hand.
Weaknesses: Fighting ××2
Resistances: Psychic –20
Retreat Cost: 1
By flapping its leafy fan, it can whip up gusts of 100 feet per second that can level houses.