Card Type:
Type: Water
HP: 80
Attacks:
Find Ice (): Search your deck for up to 2 Water Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
Sheer Cold (20): Flip a coin. If heads, the Defending Pokémon can’t attack during your opponent’s next turn.
Weaknesses: Metal ×+20
Retreat Cost: 2
It habitually spins things on its nose. By doing so, it learns textures and odors.