Card Type:
Type: Fire
HP: 70
Attacks:
Minor Errand-Running (): Search your deck for up to 2 basic Energy cards, reveal them, and put them into your hand. Then, shuffle your deck.
Flare (10):
Weaknesses: Water ××2
Retreat Cost: 1
As a newborn, it can barely stand. However, through galloping, its legs are made tougher and faster.