Card Type:
Type: Grass
HP: 70
Attacks:
Charging Horn (10+): Flip a coin. If heads, this attack does 10 damage plus 20 more damage.
Guillotine (60):
Weaknesses: Fire ××2
Retreat Cost: 1
With its horns, it digs burrows to sleep in at night. In the morning, damp soil clings to its body.