Card Type:
Type: Water
HP: 120
Attacks:
Errand-Running (): Search your deck for a Trainer card, reveal it, and put it into your hand. Shuffle your deck afterward.
Water Splash (80+): Flip a coin. If heads, this attack does 20 more damage.
Weaknesses: Metal ××2
Retreat Cost: 2
Its high intelligence enables it to understand human speech. It likes to ferry people on its back.