Card Type: Normal
Type: Water
HP: 120
Attacks:
Daunt (40): During your opponent’s next turn, any damage done by attack from the Defending Pokémon is reduced by 20 (before applying Weakness and Resistance).
Ambush (60+): Flip a coin. If heads, this attack does 30 more damage.
Weaknesses: Metal ××2
Retreat Cost: 3
It can make its breath freeze at will. Very able in the water, it swims around in northern seas and catches prey.