Card Type:
Type: Water
HP: 60
Attacks:
Rollout (10+): If Marill is evolved from Azurill, this attack does 10 damage plus 20 more damage.
Splashing Turn (20): Switch Marill with 1 of your Benched Pokémon.
Weaknesses: Lightning ×+10
Retreat Cost: 1
Using its tail as a float, it dives underwater. It likes eating plants that grow on river bottoms.