Card Type:
Type: Fire
HP: 190
Attacks:
Shell Trap (20): During your opponent’s next turn, if this Pokémon is damaged by an attack (even if this Pokémon is Knocked Out), put 8 damage counters on the Attacking Pokémon.
Bright Flame (160): Discard 2 Fire Energy from this Pokémon.
Nitro Tank-GX (): Attach 5 Fire Energy cards from your discard pile to your Pokémon in any way you like. (You can’t use more than 1 GX attack in a game.)
Weaknesses: Water ××2
Retreat Cost: 3